Emerald Enclave

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The Emerald Enclave is a far-ranging group that opposes threats to the natural world and helps others survive the many perils of the wild. A ranger might be hired to lead a caravan through a treacherous mountain pass or the frozen tundra of Icewind Dale. A druid might volunteer to help a small village prepare for a long, brutal winter. Barbarians and witches who live like hermits most of the year might defend a town against marauding orcs or barbarians. Members of the Emerald Enclave know how to survive, and more importantly, they want to help others do the same. They are not opposed to civilization or progress, but they strive to prevent civilization and the wilderness from destroying one another. Most members worship Eldath, Mielikki, or Silvanus, and all wear some sort of green symbol.

Members of the Emerald Enclave are spread far and wide, and usually operate in isolation. They learn to depend on themselves more than others. Survival in a harsh world also demands great fortitude and mastery of certain fighting and survival skills. Members of the Enclave who dedicate themselves to helping others survive the perils of the wilderness are more social than others who are charged with defending sacred glades and preserving the natural balance.

Members of the Emerald Enclave know how to survive and, more importantly, to help others do the same. They are not opposed to civilization or progress, but they strive to keep it in balance with the wild. They restore and preserve the natural order, even as they root out and destroy all that is unnatural. They keep the elemental forces of the world in check and keep civilization and the wilderness from destroying one another.

The supreme sanctuary of the Enclave is on the isle of Ilighôn off the Vilhon Reach. It is overseen by the Enclave’s leaders, the three members of the Elder Circle, all followers of Silvanus. The Enclave is organized into a hierarchy of circles, each with a different responsibility.

BELIEFS

  • The natural order must be respected and preserved.
  • Forces that seek to upset the natural balance must be destroyed.
  • The wilderness can be harsh. Not everyone can survive in it without assistance.

GOALS
To restore and preserve the natural order, keep the elemental forces of the world in check, keep civilization and the wilderness from destroying one another, and help others survive the perils of the wilderness.

THE ELDER CIRCLE
Grand Cabal Shinthala Deepcrest – human druid
Lady Shadowmoon Crystalembers – elven druid
Ashenford Torinblow – half-elven druid

KNOWN MEMBERS
Delaan Winterhound – a ranger from the North and the organization’s representative on the Council of Waterdeep
Reidoth – a druid from the North
Valhaan Gleamwhisper – a ranger from the southern Heartlands

FORMER MEMBERS
Bob the Hermit (left due to differing beliefs)
Getafix Obelix (deceased)

Emerald Enclave

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